Built for speed - FMOD Core provides fast and flexible access to low-level audio primitives.
FMOD Core is built for real-time performance. Dynamically decode, mix and output audio on any device.

Decode all major file formats and hardware optimized formats. Create codec plug-ins for extended file format support.
Use the proprietary FADPCM format for solid performance on low-end mobile devices.
Output audio to any device. Extensible outputs make it possible to output audio on custom devices.

Dynamically create flexible mixing graphs. Unlimited depth, sends, sub-mixes, and sidechaining give complete control over of audio routing.
3D audio support and a built-in suite of DSP effects allow for creative real-time mixing.
Flexible DSP plug-in support makes it quick to add custom effects and generators.

The audibility-based virtual voice system ensures that CPU resources target the most important sounds.
Support for streaming and decoded-to-memory sounds make optimizing for speed or size simple.
Integrated profiling allows for remote monitoring of DSP node performance.
FMOD Core has undergone major optimizations in mixing, resampling, decoding and effect processing.
Take advantage of native CPU features such as NEON, SSE3, AVX2 and AVX512 for low overhead on all platforms.

FMOD Core comes with an elegant API compatible with C, C++, C#, and Javascript, and runs on all major platforms.
“PlayStation Family Mark”, “PS5 logo” and “PS4 logo” are registered trademarks or trademarks of Sony Interactive Entertainment Inc.
FMOD Core is suitable for projects that need a lightweight low-level audio engine or have special device requirements. FMOD Core functionality is exclusively available through the API.
If you're a game developer, FMOD Studio is generally the recommended solution. It offers data-driven approach that allows audio artists to create adaptive audio content for games using high-level authoring tools.
Contact sales@fmod.com to discuss how FMOD Core can be used in your project.
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